Craft & Technology
Teachers
Designation |
Name |
---|---|
HOD Craft & Technology |
Mr Benjamin Low |
SH Design & Technology |
Mr Lee Kwee Wei |
ST Art |
Mdm Tan Shin Shin |
Teachers |
Mr Sng Ah Soon |
Mr Koh Gim Koon |
|
Mr Zulkifli Mohamed |
|
Mdm Nurlina Ibrahim |
|
Ms Choo Weilin |
|
Ms Jasmine Tan Jie Min |
|
Mdm Warda Mohamed Shariff |
|
Mdm Norfatihah Hanim Norazian |
|
Mdm Tan Yoke Leng |
|
Mr Jamalullail Salim |
|
Mdm Krystal Lee Shen Yee |
|
D&T TSO |
Mr Abdul Nadzir |
D&T TSO |
Mr Chow Siew Leong |
D&T TSO / Maker Faire Support Staff |
Mr Mohd Yusoff Rahamattula Sahib |
Ms Grace Ling |
|
Ms Nur Aisyah Binte Suhaimi |
|
Kitchen Attendant |
Mdm Letcheemy |
Vision
Every student a creative creator
Mission
To nurture in every student a creative spark
Photo Gallery
Key Programmes
Art
Secondary 1 |
Secondary 2 |
Upper Secondary |
---|---|---|
Through Inquiry Based Learning, students acquire skills through various art tasks and express experiences and ideas in art making. They experience with different materials, tools and media to create new visual possibilities. They work with others to make art, present art and solve visual and other problems. Some of the art tasks include: 1. 1 and 2 points perspectives 2. Let's play (Construction of playgrounds using different materials) |
Through Inquiry Based Learning, students acquire skills through various art tasks and express experiences and ideas in art making. They identify qualities, interpret what they see and experience and generate questions and ideas from visuals. They relate to examples of Singapore and International art and their ideas and processes. Some of the art tasks include: 1. My motivational poster 2. Digital Art |
Through Inquiry Based Learning, students acquire skills through various art tasks and express experiences and ideas in art making. The aims of the programme are to: 1. nurture an informed awareness and appreciation of the visual arts 2. enhance the ability to identify and solve problems creatively in visual and tactile forms 3. develop competency in the use of art elements and design principles, materials and processes 4. foster self-confidence and a sense of achievement through the practice of the visual arts 5. cultivate an inquiring mind, a spirit of experimentation and a passion for the visual arts. |
Design & Technology
Secondary 1 |
Secondary 2 |
Secondary 3 |
Secondary 4 |
---|---|---|---|
Through design and make projects, students would be able to: 1. develop project management skills 2. design and sketch with basic ideation techniques (Lines and Circles & SCAMPER) 3. use basic hand tools safely for prototyping with resistant materials (Metal and Wood) 4. learn basic concepts of mechanisms and structures |
Through design and make projects, students would be able to: 1. develop project management skills 2. design and sketch with basic ideation techniques (Shape Borrowing) 3. use basic hand tools safely for prototyping with resistant materials (Plastics) 4. learn basic concepts of mechanisms and electronics |
Students would be able to: 1. design and sketch using ideation techniques 2. build up making skills and gain knowledge through design & make projects 3. build up design process knowledge through coursework |
Students enrich their learning with the use of Computer-Aided Designs as part of their coursework. |
Visit Design & Technology Unit’s microsite for more information.
Nutrition & Food Science
Lower Secondary |
Upper Secondary (NA) |
---|---|
The Food and Consumer Education (FCE) programme aims to: 1. equip students with the necessary culinary skills to prepare and cook nutritious and healthy dishes 2. instill knowledge for students to make informed decisions when buying and choosing foods 3. appreciate the diverse food culture in Singapore and the world 4. quip students with basic financial literacy to make wise and informed decisions when purchasing items |
NFS: The programme aims to : 1. provide the foundation for students to understand the importance of good nutrition and its relationship to various diet-related health problems. This helps them select and prepare nutritious food for consumption. 2. equip students with knowledge in culinary food science to innovate food products that are nutritious, appealing and sustainable. |
Visit Nutrition & Food Science Unit’s microsite for more information.
Music
Secondary 1 |
Secondary 2 |
Upper Secondary (NT) |
---|---|---|
Students acquire musical and instrumental skills to prepare them for their final year iPad Band Project in Secondary 2 and learn about music of various cultures. 1. Fundamentals of Music 2. Keyboard Skills 3. Ukulele Skills 4 .Multi-Cultural Percussion & Composition Project |
Students acquire the following skills to prepare them for the iPad Band Performance Project. 1. Basic Sound Production & DAW 2. Music Arrangement 3. iPad Band Arrangement & Performance Project |
Music (NT only) The programme aims to prepare students for the GCE Normal (Technical) Music syllabus, and provide students with a broad-based music education that is relevant to new developments in the music and music-related industries. 1. Paper 1: Listening Areas of Study: Popular Music from 2000 onwards, Western Classical Music, Music for Film and Television, and Music from Local Cultures. 2. Paper 2: Creating and Performing (Coursework) |
Visit Music Unit’s microsite for more information.
Electronics
Upper Secondary (Exp)
Students will go through a 2 year syllabus of familiarising with electronic circuit components as well as circuit construction. They will:
-
be equipped with essential Analogue and Digital Electronics theory lessons
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have guided practical sessions, learning to interpret electronics signals as well as data acquisition equipment.
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understand and apply Engineering Systems Design in their coursework
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go through circuit construction simulation software to test out their circuits
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apply their knowledge to an examinable coursework as part of their final year National Examination
Visit Electronics Unit’s microsite for more information.
Cognitive Apprenticeship Model
The Craft and Technology department uses the Cognitive Apprenticeship Model as a framework for active learning and to make thinking visible. The Cognitive Apprenticeship model consists of Modeling, Coaching, Scaffolding, Fading and Reflection.
Modeling and Coaching: Through online subject portals, SLS and Google classrooms, instructional videos and just-in-time coaching are made readily available to students for asynchronous learning. This allows students to take learning beyond their classrooms.
Scaffolding and Fading: C&T department programmes are designed to help students learn independently and progressively. Online resources, resource booklets and activities are carefully planned and designed each year to scaffold learning. Through fading, students are given opportunities to take ownership of their own learning to be independent and/or self-directed learners.
Reflection: Both staff and students carry a mindset of life-long learning through regular reflections. Staff have weekly professional development discussions to review and improve C&T department programmes. Students are also given opportunities to consistently reflect on their own learning at critical junctures. These efforts reflect our strong commitment to nurture students’ creativity and inventive skills in the Arts and Applied Sciences; to make every student a creative thinker.